![]() ![]() ![]() It's also content lifted from Red Sands, though I'm not sure why it was liked enough to be taken from Red Sands. This chance is modified by 1% for each step away from base Morale (eg +2 Morale is a 12% chance, -1 Morale is a 9% chance), and if the attack finishes off a stack it's another 3% higher. When performing an attack on the enemy, the unit has a base 10% chance to raise their Initiative by 1 for 2 turns. Secondly, they've picked up another factional Ability. When attacking its favorite enemy, this unit does 15% more damage The first unit this unit attacks becomes the favorite enemy of all units of this type. Humans second.įirst of all, their factional Ability is back, with a slightly different name and the in-game description actually being correct. Arguably it would make more sense to do Undead next, with how Warriors of the North organizes things, but eh. ![]()
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